Sometimes in a while Retroguru releases for really old systems, such as yesterday for the Amiga OCS. The rewrite of Sqrxz 3 for Amiga OCS was shown at “6. Retroböre in Rosenheim” (Germany) yesterday. Before one of the visitors gets the chance to release a dump, we better make it official now :)
With the hard work of Frank Wille, our expert if it comes to Amiga Assembler, we were able to get out another fresh Amiga game in 2015. The responsible wonderful people for the graphics were Simon Butler (Sprites and Tiles), Anne Claire Riffaud Declercq (Storyline and Title-Logo) and Virgile Metier (color reducing to match the Amiga OCS requirements). Not to forget the superb chiptunes by Alexander Wiklund who cheer you up during the whole game. Denny Müller played also a big role in doing the trailer (okay that one is already a bit older, as we had the game out for Windows PC’s in 2011 already) and designing the wrapper, booklet and floppy label for the physical release. Last but not least Shahzad Sahaib is responsible for the project and kept everyone tight together to make everything reality!
The trailer shows the PC version, which only differs by background. The Amiga OCS version has a nice copper ;)
We would be pleased if you give us a hand and spread the word about this fancy new Amiga OCS game :) Certainly it works on basically all OCS/ECS/AGA Amigas with 1MB RAM (or more).
I will help to spread the word for sure!
Thank you very much Frank Ville and the rest of the Retroguru team for another great game for our wonderful computer!
I have recorded a video of the Amiga version if you want to use that in your post: https://www.youtube.com/watch?v=E0-95KOtX2M
I was just about to ask about the longplay… :) We will feature this during weekend, so people are forced to think a bit on their own :) Thanks for the nice video!
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_Nice Game Technical Great! ASM? grettings from canary island Spain – All the best and thanks for mantain this party boing Amiga4Ever. Amicon
@Amicon: Yes it’s 100% 68k ASM