Interested in a physical Sqrxz 4 for Amiga OCS? Get it here.
After Sqrxz saving Yve in “Sqrxz 3 – Adventure for Love” it was truly a happy moment. Being still heavily in love they decided that the time for a tiny wedding ceremony has come. The celebration party was marvellous and still people talk about this heart breaking moment. Couple of months later both were sure that the time for an own small family has come.
Although those are happy news Sqrxz is consequently short of money and a growing family requires a solid financial base. Picking up a newspaper and reading the job offers, a single add caught Sqrxz’s attention. An expedition in search of ice marbles needs a brave explorer. After all, he has gone trough a deep jungle to rescue Yve and made it back. This sounds like a job for Sqrxz!
After meeting Dr. Branxz, who looked a bit creepy and shady, the deal has been set up and Sqrxz is brought to a mysterious island… full of shiny ice marbles. “Not a single one should be left there”, Dr. Branxz said, that just one missing marble will result in a pay refusal and not taking Sqrxz home. If you think Dr. Branxz didn’t do his homework, he very well did: His spy satellites spotted exactly 354 marbles. Challenging, isn’t it?
About Sqrxz 4?
The fourth part of the (now) quadrology Jump’n Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall.
Sqrxz uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib – you can get the source code of the mentioned libraries by visiting the respective homepage, as we do use the official standard versions. The use of those libraries is also promoted with a screen “ingame”. If anyone wants to have the object files, feel free to ask.
Features:
* Authentic Retro graphics – Pixels forever!
* 10 die hard levels!
* 11 great tunes!
* Top 10 highscore!
* Unlimited continues!
* Hidden passages!
* Cheat codes! (if you can find them)
The Team:
Rodolphe Boixel (Thor) – Code
Shahzad Sahaib (Kojote) – Producer, Beta-Test
Simon Butler – Graphics
Jan Jensen – Storyline drawing
Johan Letfors (Vedder) – Music
Alexander Wiklund (Wiklund) – Music
Helping Hands:
Denny Müller (Mulle) – Trailer
Ports:
Rodolphe Boixel (Thor) – Windows, Ubuntu, PlayStation. PlayStation Classic, PlayStation Portable, PlayStation Vita, Wiz
Xavier Vallejo (Indiket) – Dreamcast, Mac OS X Intel
Scott Smith (Pickle) – Pandora, Caanoo, GP2x
Frank Wille (phx) – Amiga OS4, MorphOS
Lars Persson (Anotherguest) – Symbian OS UIQ 3, Symbian OS Series 60
Sergei Kolesnikov (Exl) – MotoMagx
Artur Rojek (zear) – GCW Zero, Dingoo A320 (OpenDingux)
James Higgs (Jum) – Raspberry Pi
Yannick Erb – AROS
Gisberto Rondinella (nop90) – Nintendo 3DS, PlayStation 2
Szymon Morawski (vamastah) – BittBoy / PocketGo
Download Sqrxz 4:
Platform | Version | Download | |
Amiga OCS Floppy Disk (works on ECS too!) |
v1.3 | ||
Amiga OS4 (v4.0+) |
v1.00 | ||
Android | v1.4 | ||
AROS | v1.00 | ||
BittBoy & PocketGo | v1.04 | ||
Caanoo | v1.00 | ||
Dingoo A320 (OpenDingux) | v1.00 | ||
Dreamcast (CDI-Image) |
v1.01 | ||
Dreamcast (ISO-Image) |
soon | ||
GameCube | v1.01 | ||
GP2x | v1.00 | ||
Linux (tested with Ubuntu) (32 Bit, 64 Bit) |
v1.00 | ||
Mac OS X (PPC 10.3+) |
v1.01 | ||
Mac OS X (Intel 10.4+) |
v1.01 | ||
Motomagx | v1.00 | ||
MorphOS (v1.4+) |
v1.00 | ||
NetBSD 6 (Intel) |
v1.00 | ||
NetBSD 6 (PPC) |
v1.00 | ||
Nintendo 3DS | v1.01 | ||
Pandora | v1.00 | ||
PlayStation | v1.04 | ||
PlayStation Classic (requires Autobleem) |
v1.04 | ||
PlayStation Portable (unsigned) |
v1.00 | ||
PlayStation Vita (unsigned) |
v1.02 | ||
Raspberry Pi | v1.00 | ||
Symbian OS (Series 60) |
v1.00 | ||
Symbian OS (UIQ3) |
v1.00 | ||
TI Nspire CX | v1.00 | ||
Wii | v1.01 | ||
Windows (32 Bit) |
v1.01 | ||
Wiz | v1.00 | ||
Zero (GCW Zero) | v1.00 |
Sqrxz 4 for Sega Dreamcast is homebrew software and not endorsed or approved by Sega.
Sqrxz 4 for Sony PlayStation is homebrew software and not endorsed or approved by Sony.
Sqrxz 4 for Sony PlayStation Classic is homebrew software and not endorsed or approved by Sony.
Sqrxz 4 for Sony PlayStation Portable is homebrew software and not endorsed or approved by Sony.
Sqrxz 4 for Sony PlayStation Vita is homebrew software and not endorsed or approved by Sony.
Sqrxz 4 for Nintendo 3DS is homebrew software and not endorsed or approved by Nintendo.
Sqrxz 4 for Nintendo Wii is homebrew software and not endorsed or approved by Nintendo.
Sqrxz 4 for Nintendo GameCube is homebrew software and not endorsed or approved by Nintendo.